Live Price
FootballXP offers the settings mentioned below in order to offer you one-of-a-kind experience and the best possible portfolio:

Football players
FootballXP only lists the players which have a valuation above 1 million euro. The price at the onset of each share is 10M€ value = 1€ of share.
Examples:
- Kyilian Mbappé’s value is €180m, so his total shares equals 18€
- Alphonso Davies’s value is €60m, so his total shares equals 6€
Player’s starting Value
=
Their initial public market value
+
Their performance calculated using an algorithm

Initial market value (last transfer price)
FootballXP records detailed information for major soccer players and evaluates their value based on our index and data analysis, as well as opinions of experts and official football clubs evaluations. Together we provide a highly precise value of football players on the market, the value of the player then changes according to the performance during each match in the real time we update the player market price during the actual match keeping the players value up to date with the current market. You no longer have to wait until the next official transfer or quarterly updates to know the value of players.
The index
FootballXP acquires events and analyzes several parameters from all the matches as well as the current market value to evaluate the worth of the player. We gather data of 22,000+ players and for each one of them, we have a full list of events that are gathered to form an index. It is composed from positive and negative actions that can happen on the field. The index is an algorithm that we apply on the market value.
Array of Leagues
We have the widest range of football players that exist on the market. Our league coverage provides you with an opportunity of building the most varied portfolio.


Football players
FootballXP is connected to live markets and is influenced by a football player’s live performance as well as the marketplace (Buy/sell).
The share prices are a combination of
- The football player’s market value, depending upon his performance on the field.
- His price as per the market which is attributed to the supply and demand.
Buying prices and selling prices are different due to the fact that liquidity has to be maintained. When there is not enough volume, the system automatically regulates the market by increasing or decreasing the spread. For example, if there are too many buyers for one player, the sell spread will increase.
The added value
You can buy 10, 50, 100, 200 or even 1000 times the share without any additional costs, but keep in mind that using the high leverage on one hand can bring you a higher return, but on the other also risks running you into bigger losses.


Accurate graph
The graph illustrates the live performance of a selected player throughout 90 minutes of the match unless the selected player is substituted. The graph moves according to how the player performs on the field using real time value of the player. The value goes up and down and the graph displays it. The increase and decrease in value are triggered by the negative or positive actions of the player on the field. Every positive or negative action of player X on the field directly correlates to the player’s value going up or down in real time and is visualised through the graph, for e.g two scenarios positive and negative.
- Positive: If player X creates a scoring opportunity his value will go up and the graph will display it by going up.
- Negative: If player X gives away a penalty his value will go down and the graph will display it by going down.
The parameters that are included in the formula of the index are :
(1% of change in the value of the player = 100 points)
Attacker
Midfielder
Defender
Goalkeeper
Goals
120
120
120
100
Red cards
500
500
500
500
Yellow cards
200
200
200
200
Shots total
2
2
2
Shots on
8
12
16
Goals conceded
100
Saves
50
Assists
40
40
40
100
Fould drawn
8
8
8
8
Fouls committed
50
50
50
75
Tackles
8
12
16
20
Blocks
4
4
4
4
Crosses total
2
2
2
2
Crosses accurate
4
4
4
4
Interceptions
20
20
20
40
Clearances
4
4
4
Dispossesed
25
25
25
75
Inside box saves
4
4
4
8
Duels total
0.4
0.4
0.4
Duels won
8
8
8
Dribble attempts
2
2
2
Dribble success
16
16
16
20
Penalty committed
200
200
200
200
Penalty won
40
40
40
40
Penalty scored
40
40
40
40
Penalty missed
200
200
200
200
Penalty saved
160
Passes
4
4
4
4
Key passes
20
20
20
12
Wood works
50
50
50
Driblled past
16
16
16
20
Minutes played
For playing up to 60 minutes: 2 For playing 60 minutes or more (excluding stoppage time): 8